CONTROL Resonant
Epilogue

The Beginning

CONTROL Resonant Epilogue

Dylan's Apartment → Oldest House → P6 HoldingVisit Jesse in the Oldest House

Epilogue1 objective · 4 steps

The Beginning is the epilogue and the last main mission. It starts in Dylan's Apartment, sends you back to the Oldest House, and ends when you talk to Pope in P6 Holding — not when you find Jesse.

  • Unknown
  • Epilogue
  • Visit Jesse

Epilogue spoilers. This page takes place after The End and explains the route and your postgame options, not the ending itself.

Epilogue route

A quiet post-ending route. No boss and no combat gate — only navigation and one conversation.

  1. Dylan's Apartment
  2. Return to the Oldest House
  3. Executive Research
  4. P6 Holding
Your story

Fight to the Core, The End and The Beginning are three different milestones. Finishing the finale does not finish the campaign.

1 milestone left
  1. Fight to the CoreFinal boss
  2. The EndMain finale
  3. O InícioEpilogue
  4. Full campaign completeAll main missions
Quest at a glance
Previous
The End
Questline
Epilogue
Starts
Dylan's Apartment
Zone
Unknown
Objective
Visit Jesse in the Oldest House
Destination
Executive Research → P6 Holding
Completion
Talk to Pope
Reward
Untapped Pickpocket's Tool

Epilogue

Current: Dylan's Apartment

Visit Jesse

Visit Jesse

One official objective, four steps. The page asks about the rooftop Fast Travel Door instead of assuming it.

0 / 4
  1. Dylan's Apartment
  2. Return to the Oldest House
  3. Executive Research
  4. P6 Holding
  5. Talk to Pope
  • Dylan's Apartment
  • Return to the Oldest House
  • Executive Research
  • P6 Holding
Phase 1

Dylan's Apartment

The quest opens in Dylan's Apartment. Finish the radio conversation, leave the apartment, take the elevator down and step out to the street.

  1. Finish the opening radio conversation
  2. Leave the apartment
  3. Take the elevator down
  4. Exit to the street

The zone label is Unknown. Before you walk the whole route, decide about the rooftop Fast Travel Door below.

Postgame tip: rooftop Fast Travel

Have you activated the Dylan's Apartment rooftop Fast Travel Door?

Fast Travel is not active yet

Leave the apartment, reach the fire escape and climb to the roof. Activate the Door once and this location becomes reusable during free roam.

Why activate it now?

You will come back here during free roam. Activating the Door turns Dylan's Apartment into a reusable fast travel node.

  1. Dylan's Apartment
  2. Elevator
  3. Street
  4. Fire escape
  5. Rooftop
  6. Fast Travel Door
Phase 2

Return to the Oldest House

Once you are back in the Oldest House, head through Central Executive and continue down into Executive Research.

  1. Enter the Oldest House · Central Executive
  2. Cross Executive Affairs and security
  3. Continue into Executive Research
  4. Take the elevator toward the holding area

With an active Fast Travel Door this is a single jump; otherwise follow the street and rooftop route above.

Phase 3

Executive Research

Executive Research is the last stop before P6 Holding. Keep following the main corridor until the holding block opens up.

  1. Enter Executive Research
  2. Follow the main corridor
  3. Reach the P6 Holding block

This is the same Executive Research you visited during The House in Distress and The Hedron Link.

Phase 4

P6 Holding

P6 Holding is Dylan's old cell. Jesse is here, but reaching her does not complete the quest.

  1. Enter P6 Holding
  2. Find Jesse

The objective says visit, the completion trigger is a conversation. See the completion guard below.

Found Jesse?

One step left

The objective says Visit Jesse, but the quest completes after the conversation with Pope. If you are standing next to Jesse and nothing happens, you are not stuck — you are one conversation away.

  1. Found Jesse
  2. Talk to Pope
  3. Quest complete
Quest not completing?

Are you in P6 Holding?

No
Follow the route above until you reach P6 Holding.
Yes
Talk to Pope. The quest ends after that conversation — not when Jesse appears.
Still not completing? Open the Quest Troubleshooter
Destination spoiler
Talk to Pope
The Beginning

Epilogue in progress

Rewards

The Beginning is an epilogue, so the reward list is short.

Artifact reward

Pickpocket's Tool

State

Untapped

Open the Artifact entry

Untapped is an Artifact state, not a separate item. The reward is the Pickpocket's Tool in its Untapped state, so this page links to the canonical Artifact entry.

What do you want to do next?

The story is over, but the game is not. Free roam stays open and every unfinished objective is still there.

Can I keep playing?

Yes. Free roam remains available after the story, and collectibles, side quests, world feats and FBC tasks can all be cleaned up afterwards. Permanent saves after each main mission also let you go back like a mission select.

Continue free roamStart New Game++
  • Side quests

    Finish the stories you skipped.

    Open
  • Collectibles

    Find the collections you are still missing.

    Open
  • World feats

    Clear the optional objectives you left behind.

    Open
  • FBC tasks

    Complete the remaining task board jobs.

    Open
  • Trophies / 100%

    Plan your cleanup before the last trophy.

    Open
  • New Game++

    Available in current versions, with repeat runs no longer limited to a single cycle.

    Open
Also available

The Beginning troubleshooter

What's happening?

  • I can't leave Dylan's Apartment

    Finish the opening radio conversation first; the door opens after it. Then take the elevator down and exit to the street.

  • I can't find the Fast Travel Door

    Leave the apartment, reach the fire escape, climb to the rooftop and look for the Door. Activating it makes this location reusable.

  • I can't find Executive Research

    From Central Executive, continue through Executive Affairs and the security area, then follow the corridor into Executive Research.

  • I can't find P6 Holding

    Executive Research is the last stop before it. Keep following the main corridor and take the elevator toward the holding area.

  • I found Jesse but the quest won't complete

    Finding Jesse is not the trigger. Talk to Pope in P6 Holding; the quest completes after that conversation.

  • What should I do after The Beginning?

    Nothing forces a next main quest — there is none. Choose free roam cleanup or start a New Game++ run.

  • Can I still finish side quests?

    Yes. Free roam stays open after the story and unfinished side content remains available.

  • How do I start New Game++?

    New Game++ is available in current versions and can be repeated. The guide owns its requirements and carry-over.

Stuck in the epilogue?

Stuck in the epilogue?

Tell the assistant where you are — leaving the apartment, returning to the Oldest House, or standing next to Jesse without a completion. It answers with the route, the Fast Travel question and the Talk to Pope trigger.

Ask about this quest

Where this page sits

This page owns the epilogue route, the Talk to Pope completion guard, the campaign milestone clarification and the postgame launchpad. New Game++ mechanics belong to the guide, cleanup belongs to the trophies, collectibles, world feats and FBC task pages, and Jesse's identity belongs to her character page.