Wake Up
Orientation은 새 게임을 시작하는 순간 자동으로 시작됩니다. 선행 조건 없이 Oldest House 안에서 눈을 뜹니다.
- 새 게임 시작
- 첫 목표 마커를 따라가기
- 미션이 열리기 전에 주변 파악하기
Oldest House 내부
선행 조건은 없습니다. 새 세이브의 첫 미션입니다.
Wake Up · Opening mission
Main storyWake UpNew playerOldest House · Downtown
Escape the Oldest House, find Zoe and Jesse, complete your first Ritual, and survive your first Resonant encounter.
Steps are states, not a checklist. Mark the one you are on and the page keeps your place.
Orientation is the longest mission in the game because it teaches the whole early game. Pick how much detail this page shows.
This only changes what this page shows. It is saved on this device and never creates a second URL.
Orientation is long because it is the whole game's onboarding. During Orientation you'll learn:
Orientation asks you to make the first weapon choice before the mission really opens up. Pick the form that fits how you want to learn the opening combat.
Starting Primary Form
Choose the form that fits how you want to learn the opening combat.
Starting Secondary Form
A second group of starting forms follows. This page only records your pick.
Orientation only explains that the game asks you to choose a form here. Weapon mechanics, pairings and tier advice stay on the weapon pages.
Objective
1. Wake Up
Twelve steps from the first room to the ability choice. Major steps are marked; everything else is a short section.
Saved in this browser only. It never reads your game save and never changes the URL.
Orientation은 새 게임을 시작하는 순간 자동으로 시작됩니다. 선행 조건 없이 Oldest House 안에서 눈을 뜹니다.
Oldest House 내부
선행 조건은 없습니다. 새 세이브의 첫 미션입니다.
첫 목표는 단순합니다: Oldest House에서 나가는 것. 격리 층과 초록불이 켜진 문을 따라가세요.
초록불 문과 보안 게이트
게이트가 열리지 않으면 되돌아가지 말고 옆 제어실을 찾으세요.
밖으로 나오면 Hotel Building으로 가서 Zoe를 만나세요. Orientation이 만드는 첫 인물 관계입니다.
Zoe De Vera
Zoe is the first relationship Orientation builds and continues the story later.
View characterHotel Building
Zoe는 스토리 캐릭터이지 수집품이 아닙니다. 마커를 따라가세요.
Zoe의 단서를 따라 골목으로 들어가 표시된 지점을 조사하세요.
표시된 골목
스토리는 Jesse를 찾도록 이끕니다. 게임이 제시하는 목격 단서 경로를 따라가세요.
Jesse Faden
Jesse is who the story sends you to find. Her chapter continues after Orientation.
View characterJesse의 흔적
첫 Ritual은 Orientation의 전환점입니다. 완료하면 핵심 이동 능력이 해금됩니다.
Ritual 공간
Ritual은 스크립트 연출입니다. 추측하지 말고 화면 안내를 따르세요.
새로운 이동 수단이 여기서 등장하고 곧바로 사용하게 됩니다.
이동 훈련 공간
게임이 확인하는 이동 테스트입니다. 방금 해금한 이동 능력으로 높은 곳까지 올라가세요.
전망 지점
도달할 수 없다면 숨겨진 길이 아니라 새 이동 수단을 쓰라는 뜻입니다.
여기서부터 Orientation은 튜토리얼에서 실제 Resonant 전투로 전환됩니다. Patterning이 첫 Resonant로 이어집니다.
Tutorial → Resonant encounter
Resonant encounterPatterning의 근원
이 지점부터 튜토리얼이 보스 경로가 됩니다.
The Artist는 첫 Resonant이자 Orientation의 마지막 전투입니다.
First Resonant
Quick fight planThe Artist 경기장
전체 공격 목록, 단계, 대응은 보스 페이지에 정리되어 있습니다.
전투가 끝나면 Orientation은 세 가지 Combat Ability 중 하나를 고르게 합니다.
Choose your first Combat Ability
Not sure which fits you?능력 보상
The Gap은 새 능력을 시험하고, 스토리가 진행되기 전에 초반 빌드 시스템을 접하는 곳입니다.
The Gap
You'll use these immediately. This section only teaches what the next step needs.
Double-Jump
A second mid-air jump that extends every platforming route.
Elevate
Hold to glide and cross long gaps from a height.
Rush
A burst of speed that also clears Burn and Infected.
The game is confirming you understood the new traversal. Chain the abilities instead of looking for a hidden route.
From here Orientation stops teaching and starts testing. The next section is a real boss route.
The ArtistQuick fight plan
This is only enough to finish Orientation. Attacks, phases and counters live on the boss page.
Quick fight plan
Full boss guideThe Artist reward is a three-way choice. This page owns where the choice happens; the comparison guide owns which one to pick.
Bombardement
Role
Projectile
What it does
Fires a stream of projectiles for safe ranged pressure.
Instabile Anomalie
Role
Summon
What it does
Summons a throwable anomaly that detonates on impact.
Schild
Role
Defense
What it does
Raises a barrier and adds Shield Bash to close the gap and stagger.
Not sure which fits you?
Barrage vs Shield vs Volatile AnomalyMatch the ability to how you play
Tell the advisor whether you prefer safer, aggressive, ranged or close combat play.
Find my abilityThis page only records which ability you picked. It never ranks them.
After the choice, The Gap opens the early build systems. Use it before the story moves on.
Whether you can re-pick the ability inside The Gap is still being verified. Treat the choice as changeable only if your build lets you.
Orientation is done. You now have the tools and the first ability the rest of Downtown expects.
Sources, a Living Shard and a Reset Item are among the reported rewards. Numeric amounts stay off this page until the game data is verified.
Badge 11-60
Reported as an Untapped artifact reward. Untapped is an artifact state, not part of its name.
Welcome to Manhattan picks up right after Orientation and opens the real zone.
None — Orientation is the first mission.
Pick the step you are on and the page answers with the route that unblocks it.
Most Orientation blocks are a missing route cue or a scripted step you walked past, not a bug. Re-read the current objective before resetting anything.
Look for the locked security gate and the control room beside it. The switch there opens the gate; you do not need to backtrack through the containment level.
Zoe is at the Hotel Building. Follow the story marker outside the Oldest House instead of searching the interior.
The first Ritual is scripted. Follow the on-screen prompts; if an interaction does nothing, wait for the sequence to continue before retrying.
This step expects the traversal you just unlocked. Chain Double-Jump, Elevate and Rush instead of looking for another path.
Keep moving, learn the attack timing and punish only safe openings. The boss page has the full attack and phase breakdown.
Compare Barrage, Shield and Volatile Anomaly in the comparison guide, or use the ability choice tool to match one to how you play.
Use The Gap to test your new ability and look at early Talents and Aberrant upgrades before you continue the story.
Known issues
If an objective refuses to complete, check whether it is a tracked bug before you reload.
Check known issuesThe assistant already knows which quest and step you are on, so you do not have to explain the whole mission.
Ask the assistantFree to use. Answers in player language.
Orientation is the opening quest entity. It owns the onboarding route and hands the boss, the ability choice and the weapon decision to their own pages.