CONTROL Resonant

Beginner builds

Curated Beginner builds with their core abilities, weapon form, artifact options and requirements.

Beginner builds

Every build below lists core abilities, weapon form, artifact options, requirements and alternatives.

2 builds
Balanced·Beginner

Beginner Balanced

A steady, forgiving setup that works from the first hours without rare equipment.

Complexitylow
Durabilityhigh
Core abilities
  • Щит

    Raises a barrier and adds Shield Bash to close the gap and stagger.

Optional abilities

  • Шквал

    Fires a stream of projectiles for safe ranged pressure.

Weapon setup
  • StrikePrimary Form

    A fast attack with a high Critical Chance.

  • CrushSecondary Form

    A slow, high Damage attack that can knock enemies down. Can be charged to do more damage. Charged attacks deal Falter.

Artifact options

  • Badge 11-60

    Take significantly less damage from environmental hazards.

Artifact options reflect currently verified artifact data. Options without a verified source are not listed.

How it plays

Open with your defensive ability to stay safe, then chip enemies down with your weapon and secondary ability. Nothing here needs precise timing or a long cooldown chain.

Requirements
  • Starting Combat Ability slot
  • No late-game progression required
Strengths
  • Forgiving with only a few abilities
  • Works with equipment you already have
Tradeoffs
  • Lower damage ceiling than ability-focused setups
  • Slow against heavily armoured enemies
Alternatives
Next step

Take this direction into the planner, or check how strong your current loadout already is.

Ability relianceLowFalter focusModerateWeapon dependenceModerateArtifact dependenceLow
Melee Pressure·Beginner

Beginner Melee

Stay in close range and stagger enemies with weapon pressure instead of relying on cooldowns.

Complexitylow
Durabilitymoderate
Core abilities
  • Клубок

    Summons a throwable anomaly that detonates on impact.

Optional abilities

  • Щит

    Raises a barrier and adds Shield Bash to close the gap and stagger.

Weapon setup
  • GlaivePrimary Form

    A wide attack that can hit multiple enemies at once and push them away.

  • CrushSecondary Form

    A slow, high Damage attack that can knock enemies down. Can be charged to do more damage. Charged attacks deal Falter.

Artifact options

  • Whetstone

    Melee attacks and Combat Abilities deal more damage.

Artifact options reflect currently verified artifact data. Options without a verified source are not listed.

How it plays

Close the distance, keep attacking to stay on top of the enemy, and use your ability to break their rhythm when they push back.

Requirements
  • An early weapon form that fits close range
  • No rare artifact required
Strengths
  • Weapon damage does most of the work
  • Strong Falter build-up in close range
Tradeoffs
  • Punishing if you get surrounded
  • Needs you to stay in range
Alternatives
Next step

Take this direction into the planner, or check how strong your current loadout already is.

Ability relianceLowFalter focusModerateWeapon dependenceHighArtifact dependenceLow

What beginner builds avoid

Availability matters more than theoretical output when you are still early in the story.

  • Early-game friendly
  • No late-game abilities required
  • Artifacts optional
  • No New Game+ requirement

Build Power

Understand the indicator the game uses to summarise loadout strength before you plan upgrades around it.

What is Build Power?

Build Power is a game-facing indicator that summarises how strong and complete your current loadout is in context. It is not a damage number: enemy level, upgrades and the abilities you picked all change how it reads.

Exact Build Power values are not calculated on this page. Use the checker for your own loadout.

Build your own

This hub recommends curated builds. When you want to configure your own combination, the Build Planner takes over.

  1. 1

    Choose abilities

  2. 2

    Choose weapon forms

  3. 3

    Choose artifacts

  4. 4

    Compare with curated builds

Build PlannerOpen Build PlannerConfiguration, requirements and comparison only, until the damage formulas are verified.

Related

Abilities, weapons, artifacts and combat all feed into these builds.

Ask the build assistant

Describe your stage, your playstyle or the ability you already use, and get a curated direction with what it needs.