
Aberrant Slivers
Thin yet strangely durable.
Used for basic Aberrant upgrades. Obtained from Resource Crates and World Feats in Downtown and Central.
Materials & Currency
What each material is used for and where the game says it comes from, grouped by what it upgrades: the Aberrant, Artifacts, or Dylan's own limits.
The use and source text below is the copy the game itself ships for each material. This page adds no drop rate, no amount and no timing, so if a material's own text does not say it, the page does not say it either.
Aberrant upgrades and their Echoes are the two things you craft with. Heavy enemies drop the faction materials that feed both, Resource Crates and World Feats supply the tiered materials, and the upgrade points raise Dylan's ceiling permanently.
Search by name or by what a material is used for, or jump straight to a group.
Tiered material for upgrading the Aberrant, plus the rare Shard that unlocks new forms.

Thin yet strangely durable.
Used for basic Aberrant upgrades. Obtained from Resource Crates and World Feats in Downtown and Central.

A sturdy building block.
Used for basic Aberrant upgrades. Obtained from Resource Crates and World Feats in Downtown and Central.

Initially erratic until ready to be shaped.
Used for higher Aberrant upgrades. Obtained from Resource Crates and World Feats in the Evacuation Zone, the Park, and the West Incursion Zone.

Always changing it's form.
Used for higher Aberrant upgrades. Obtained from Resource Crates and World Feats in the Evacuation Zone, the Park, and the West Incursion Zone.

Concise and willing to be adapted.
Used for highest Aberrant upgrades. Obtained from Resource Crates and World Feats in places with extreme patterning influence.

A volatile mass of shifting pieces.
Used for highest Aberrant upgrades. Obtained from Resource Crates and World Feats in places with extreme patterning influence.

Infused with presence and power.
An extremely rare material used to unlock new Aberrant forms.
Spent in the Gap to create a new Artifact.

The memory of a better time that is long lost.
Used to create a new Artifact in the Gap. Obtained from Resource Crates and World Feats in Downtown and Central.

A moment of reverence and introspection.
Used to create a new Artifact in the Gap. Obtained from Resource Crates and World Feats in Downtown and Central.

A flash of violent ecstasy.
Used to create a new Artifact in the Gap. Obtained from Resource Crates and World Feats in the Evacuation Zone, the Park, and the West Incursion Zone.

Muted sadness, dulled by time.
Used to create a new Artifact in the Gap. Obtained from Resource Crates and World Feats in the Evacuation Zone, the Park, and the West Incursion Zone.

A trace of panic before a decisive moment.
Used to create a new Artifact in the Gap. Obtained from Resource Crates and World Feats in places with extreme patterning influence.

A moment of pause and reflection on the strangeness of the world.
Used to create a new Artifact in the Gap. Obtained from Resource Crates and World Feats in places with extreme patterning influence.
Used to create Artifacts and upgrade the Aberrant. Dropped by heavy enemies of one faction, or found in Resource Crates.

A weird image that has undergone extreme patterning.
Used for creating Artifacts and upgrading the Aberrant in the Gap. Dropped by heavy Hedron enemies.

The world feels more ordered when looking at it.
Used for creating Artifacts and upgrading the Aberrant in the Gap. Dropped by heavy Hedron enemies.

A grating resonance eminates from it.
Used for creating Artifacts and upgrading the Aberrant in the Gap. Dropped by heavy Hiss enemies.

Disturbing waveforms permiate it's surrounds.
Used for creating Artifacts and upgrading the Aberrant in the Gap. Dropped by heavy Hiss enemies.

Horrific and almost unbearable.
Used for creating Artifacts and upgrading the Aberrant in the Gap. Dropped by very large Hiss enemies.

Though without definition, it is understandable.
Used for creating Artifacts and upgrading the Aberrant in the Gap. Occasionally found in Resource Crates or through activities.

A fluffy specimen.
Used for creating Artifacts and upgrading the Aberrant in the Gap. Dropped by heavy Mold enemies.

A facinating specimen.
Used for creating Artifacts and upgrading the Aberrant in the Gap. Dropped by heavy Mold enemies.

A deeply alluring specimen.
Used for creating Artifacts and upgrading the Aberrant in the Gap. Dropped by very large Mold enemies.
Permanent upgrades to Dylan's ceiling, and the item that undoes a build.

Collect 3 Power Upgrade Points to increase Dylan's maximum Power.

Collect 3 Health Upgrade Points to increase Dylan's maximum Health.
Can be used in the Gap to reset Combat Abilities, Talents, or Aberrant Upgrades.
Source, and the tokens that are spent rather than crafted with.

Use this to claim an extra Combat Ability from any defeated Resonant.
Materials only matter once they are spent. These are the pages that own what you spend them on.