Soda Dispenser
Carry objects across the yellow floor lines: every crossing changes the object into its next form.
3×出現於: Aşağı Yaka · Tahliye Bölgesi · Batı Akın Bölgesi
物體狀態關鍵是目前形態和目標形態。穿過一次黃色線路,物體就前進到下一形態。
交叉口循環- 1
- 2
- 3
- 4
- 5
- 1拿起物體
- 2穿過黃色線路改變形態
- 3查看新形態
- 4若還不是汽水機,就繞交叉口再穿一次
- 5變成汽水機後放到方格上
機制說明- 1Read the target image: every object must be a Soda Dispenser / Thirst Station form when placed.
- 2Pick up an object and watch its form change each time it crosses a yellow line.
- 3Use the line intersection next to the placement square to loop through forms without moving far.
- 4Place each object on its square only once it is in the Soda Dispenser form.
常見錯誤Your starting forms can differ from another player's, so never copy a fixed crossing order from a guide. Read the form you have now and cross lines until it matches.
然後關閉它When every object sits in the target form, the puzzle is done — but you still have to return to the console and shut the experiment down.
Power Core
Start the test, then keep every core charged for about sixty seconds by moving charges between them.
3×出現於: Merkez · Park · Bilinmeyen
能量核心測試時間: 00:43
操作: 把一個電荷搬到 Core B。
這是規則示意,不是即時讀數。遊戲過程中閃紅的核心會變化。
機制說明- 1A charged core is blue; an empty core is red.
- 2A flashing red core is the one demanding charge right now.
- 3Take a charge from a charged blue core and move it to the flashing red core.
- 4Keep rotating charges between cores so none stays empty too long.
- 5Survive until the roughly sixty-second test ends.
常見錯誤If the timer resets, one empty core stayed unpowered too long. React to the core that is flashing now instead of following a fixed order.
然後關閉它When the timer finishes, the puzzle is done — return to the console and use the switch to shut the experiment down.