Manhattan area index

CONTROL Resonant Locations

Find an area, see what's there and learn how it connects to quests, enemies and routes.

Search by area, place or quest name — for example “park”, “underpass” or “subwoofer”.

Spoilers

Minimal keeps the areas and their content visible while masking late-game names.

Explore areas

Every major Manhattan area, what it contains and how it connects to the rest of the world.

Type
Content
Traversal
  • Major area

    Centro

    The early FBC district: the Oldest House, the first story quests and the Chasm that splits the west side.

    • 3 quests
    • 3 activities
    • 2 key places
    • Fast Travel available
  • Major area

    Base

    The mid-game hub. Most routes into the other districts pass through Central, and the main story branches out from here.

    • 6 quests
    • 5 activities
    • 3 key places
    • Fast Travel available
  • Major area

    Zona de Evacuación

    A stacked subway district where the Hiss streets sit on top of each other, so a marker can belong to a different floor than the walkable path.

    • 1 quests
    • 4 activities
    • 1 key places
    • Fast Travel available
  • Major area

    Zona de Incursión Oeste

    The warped western district. Geometry shifts, so the visible route and the reachable route are not always the same.

    • 2 quests
    • 3 activities
    • 2 key places
    • Fast Travel available
  • Major area

    El Parque

    A controlled park area split between the Mold plant and the interior checkpoint gate.

    • 1 quests
    • 5 activities
    • 3 key places
    • Fast Travel available
  • Major area

    Paso subterráneo

    A strongly vertical late-game district built around elevated platforms and deep research levels.

    • 4 quests
    • 2 activities
    • 2 key places
    • Fast Travel available
  • Named place

    The Gap

    Where Untapped Artifacts are turned into usable ones. Treat it as a crafting place first and a map position later.

    • No known Fast Travel

Area content comes from the published relation model, not from internal record counts.

Find a location by what you're doing

Start from the task, not from the location taxonomy.

Quests & activities by area

Which quests and activities belong to each area.

Getting around

What you need to reach an area, and where the route help lives.

Fast Travel

Known Fast Travel Doors, grouped by area.

32 known doors

  • Centro4
  • Base4
  • Zona de Evacuación5
  • Zona de Incursión Oeste8
  • El Parque6
  • Paso subterráneo5

Route help

Directions, route planning and marker positions stay on the Map hub.

Ask the assistant

Describe what you are looking for; the assistant turns it into an area, its quests and the requirement you need.