Growth
Growth summons a Mold Ally that fires spores and builds Infected. Keeping it nearby maintains Bar Blade's sustain condition.
Artifact · Survival
Survival Artifact
Health regenerates slowly while a Summon is nearby.
Works with verified Summons
Growth · Spike · Volatile Anomaly
Bar Blade is a specialist sustain Artifact for builds that keep a Summon nearby. Its value is passive survival over time, not burst healing or direct damage.
While a Summon is nearby, Bar Blade slowly regenerates Health. Move away from the Summon or lose it, and the verified condition is no longer present.
The game provides no exact amount, interval, percentage, or maximum for this regeneration. “Slowly” is the only verified speed description.
Growth, Spike, and Volatile Anomaly all use the game's Summon wording. They are the verified ability relations for Bar Blade.
Growth summons a Mold Ally that fires spores and builds Infected. Keeping it nearby maintains Bar Blade's sustain condition.
Spike summons an Astral Spike that attacks enemies and builds Astralized. Its battlefield presence can support ongoing healing.
Volatile Anomaly summons an ally that loses Health over time and can be thrown or detonated. Keep it nearby for sustain; detonate it for offense and give up that condition.
Not verified. The game distinguishes Summons from Commanded enemies, including talent text that refers to them separately. Do not assume a Commanded enemy activates Bar Blade.
Bar Blade is excellent specialist sustain when a Summon stays active nearby. Without a Summon, it has no verified trigger and offers little direct value to a burst-damage plan.
Summon-heavy build
Excellent
Growth
Excellent
Spike
Excellent
Volatile Anomaly
Excellent
Long encounters
Strong
No Summon equipped
Poor / inactive
Command-only setup
Not verified
Burst Damage build
Low direct value
Use Bar Blade as the sustain layer in a Growth, Spike, or Volatile Anomaly build. It rewards keeping the summon alive and close while Dylan continues fighting.
Summon lifetime, summon damage, damage reduction near Summons, Health Elements from summon kills, and melee bonuses per Summon can reinforce the same playstyle. Bar Blade supplies the passive healing layer; this page does not duplicate the full Talent Tree.
Choose by trigger, not by a universal healing ranking.
Summon nearby → slow ongoing Health regeneration.
Gravity Anomaly → Health restoration up to 50%. It fits a different Shift and Gravity Anomaly setup.
Complete The Party Won't Stop in the West Incursion Zone to obtain Untapped Bar Blade, then form Bar Blade through the Forgemaster in the Gap.
Finish the quest to receive Untapped Bar Blade. Saving everyone is tied to the flawless karaoke and trophy outcome, not the ordinary Artifact reward.
Production data directly verifies a Quest-domain blueprint reward payload. Public guides consistently identify The Party Won't Stop, but the internal reward id is not mapped directly to that public title.
Perfect karaoke is not required for the ordinary Artifact reward.
Bring Untapped Bar Blade to the Forgemaster in the Gap to form the finished Artifact.

No exact finished Artifact image is matched, so the verified blueprint is used only in this acquisition section.
This page owns Bar Blade's Summon trigger, verified ability relations, healing boundary, and acquisition. Use the Artifacts hub for the wider catalog.
Quest
Artifact Blueprint Reward
West Incursion Resonant