Energy Drink
Energy Drink gives +30% melee Critical Chance at maximum Health; Compact makes those Crits deal +50% Damage. The combination also brings +20% incoming Damage and 30% less Falter from Critical Hits.
Artifact · Combat
Combat Artifact
Critical Hits
+50% Damage
Critical Hits
-30% Falter
Best for Damage-focused Critical builds
Compact is a Critical Hit payoff Artifact. It turns an existing Crit into more direct damage while giving up part of that Critical Hit's Falter.
Critical Hits deal +50% more Damage. However, they deal 30% less Falter.
The +50% applies after a Critical Hit occurs. Compact increases Critical Hit Damage; it does not increase the chance to crit.
The -30% Falter applies to Critical Hits. It is not a character-wide reduction to Falter from every attack.
Compact is an excellent specialist when a build already crits often and values direct damage more than Falter. It is a poor fit for Falter-first play.
Critical Damage build
Excellent
High Critical Chance setup
Excellent
Energy Drink build
Excellent but risky
Amulet Crit setup
Strong
General melee damage
Strong if Crit rate supports it
Falter / Execution build
Poor / conflicting
Low Critical Chance build
Limited value
Use Compact when Critical Hits are frequent enough to make +50% Critical Damage valuable. Energy Drink supplies high-risk Crit frequency; Amulet supplies a smaller, safer listed chance bonus.
Every Critical Hit affected by Compact also deals 30% less Falter. As Crit frequency rises, more attacks can carry that penalty, which conflicts with Falter, Execution, stagger, and Falter-triggered loops.
Crit frequency, general Crit payoff, target-specific Crit payoff, and broad melee damage are different jobs.
Energy Drink gives +30% melee Critical Chance at maximum Health; Compact makes those Crits deal +50% Damage. The combination also brings +20% incoming Damage and 30% less Falter from Critical Hits.
Amulet gives +5% melee Critical Chance without a condition or trade-off in its core effect. Pair it with Compact for a lower-risk Crit setup.
Water Pistol gives Critical Hits +50% Damage only to Hiss Shield and has no equivalent Falter penalty. Choose Compact for general Crit Damage and Water Pistol for shielded Hiss.
Whetstone gives +20% Damage to melee attacks and Combat Abilities while reducing their Falter by 20%. It is broader; Compact is the Crit specialist.
This page compares listed modifiers but does not calculate final Crit DPS. Base Crit chance, base multiplier, stacking rules, attack distribution, and enemy mitigation are not closed.
Form Compact from the Untapped Compact blueprint through the Forgemaster in the Gap. A current public guide reports Unknown Resonant in New Game Plus.
One current Artifact guide ties Untapped Compact to defeating Unknown Resonant in New Game Plus. This is not presented as a guaranteed reward until another strong public source confirms it.
Game data confirms that Untapped Compact is tied to a quest reward and forms through the Forgemaster in the Gap. It does not safely identify the player-facing quest, so this page does not guess one.
Bring Untapped Compact to the Forgemaster in the Gap to form the finished Artifact.

No exact finished Artifact image is matched. The verified production-safe blueprint image is used only in this acquisition section; internal asset names are not player-facing.
This page owns Compact's +50% Critical Hit Damage, -30% Critical Hit Falter trade-off, build comparisons, and layered acquisition evidence. Use the Artifacts hub for the wider catalog.
Quest
Artifact Blueprint Reward
The Unknown Resonant