Combat Artifact
ArtifactPaper Plane
Paper Plane turns attacks made while airborne into more Power. It does not raise airborne Damage, and it does not raise maximum Power.
Airborne attacks restore more Power.
- Category
- Combat
- Trigger
- Attack while airborne
- Benefit
- Increased Power gain
- Exact amount
- Not verified
- Role
- Power Economy
- Blueprint
- Untapped Paper Plane
- Vendor
- Unknown Vendor*
- Forgemaster
- Yes
The vendor, Vendor Level III, and 1,000 Source come from public guides. The game data has no direct source for this Artifact.
Aerial combat and Power-hungry builds
Power Economy
What Paper Plane Does
Paper Plane increases the Power Dylan gains from attacks performed while airborne.
- Grounded attack
The Paper Plane condition is not met.
- Airborne attack
The condition is active, and Power gain increases.
The game data does not list a per-hit amount.
What Counts as an Airborne Attack?
The official effect covers every attack Dylan does while airborne. It does not narrow that to melee only, and it does not confirm that every Combat Ability counts.
The safe reading is attacks performed while airborne.
How Paper Plane Helps Power Economy
If you attack in the air a lot and run out of Power for Combat Abilities, Paper Plane is the Artifact that turns those airborne attacks into more Power.
Increased
Not verified
There is no verified percentage, and no verified Power per hit.
Is Paper Plane Good?
Fit follows how often you attack while airborne. There is no tier, because the exact Power bonus is unknown.
| Scenario | Fit |
|---|---|
| Airborne-heavy combat | Excellent |
| Ground Slam / aerial playstyle | Strong playstyle fit |
| Power-hungry Combat Ability build | Strong |
| Mostly grounded melee | Poor |
| Status-based Power recovery | Compare Feeding Bottle |
| General passive recovery | Compare Bout Guard |
Best Builds for Paper Plane
Use it when the loadout already fights in the air and spends Power on Combat Abilities.
Aerial combat
The condition comes up often when you keep attacking from the air.
Combat Ability economy
More Power from the attacks you already throw while airborne.
Mostly grounded melee
Leave it off. The condition rarely happens.
Paper Plane and Ground Slam
Ground Slam is used from the air, and it deals more Damage in a bigger radius from higher up. That is the same airborne playstyle Paper Plane is built for, so the Artifact is worth considering when you spend a lot of time attacking from the air.
This is a playstyle fit. The game data does not show that Ground Slam itself triggers Paper Plane.
Paper Plane vs Feeding Bottle
Both add Power, under different conditions. Feeding Bottle has a verified +30%. Paper Plane's amount is not verified, so the two cannot be ranked by math.
| Point | Paper Plane | Feeding Bottle |
|---|---|---|
| Condition | Airborne attacks | Infected or Burn |
| Bonus | Increased. Amount not verified | +30% Power recovery |
| Downside | No known downside | Only while Infected or Burn is active |
Choose Paper Plane when you fight in the air.
Choose Feeding Bottle when Power recovery depends on Infected or Burn.
A known 30% is not automatically stronger. Paper Plane's bonus is not a number yet.
Paper Plane vs Bout Guard
Bout Guard is always-on recovery with a Damage-taken penalty. Paper Plane is conditional Power from airborne attacks, with no verified Damage-taken penalty.
| Point | Paper Plane | Bout Guard |
|---|---|---|
| Condition | Attack while airborne | Always on |
| Bonus | Increased Power while attacking airborne | +50% Power recovery |
| Downside | No verified numeric penalty | +20% Damage taken |
Choose Paper Plane for conditional Power without a known Damage-taken penalty.
Choose Bout Guard for large always-on recovery when you accept the extra Damage taken.
This is a playstyle choice, not a global tier.
Paper Plane vs Pickpocket's Tool
Both manage Power. Paper Plane generates more of it. Pickpocket's Tool makes the next Combat Ability free after a Perfect Dodge.
| Point | Paper Plane | Pickpocket's Tool |
|---|---|---|
| Condition | Attack while airborne | Perfect Dodge |
| Bonus | Generate more Power | Next Combat Ability costs no Power |
| Downside | Exact bonus not verified | The free cast does not stack |
Generate more Power while fighting in the air.
Make occasional Combat Abilities free.
One adds Power. The other skips the cost.
How to Get Paper Plane
Purchase the Untapped Paper Plane from the Unknown Vendor after reaching Vendor Level III. Current guides list the price as 1,000 Source. Then form Paper Plane through the Forgemaster in the Gap.
Vendor progression
Blueprint and Forgemaster
Untapped Paper Plane is the blueprint. Form it at the Forgemaster in the Gap. The game data has no direct reward, chest, or fixed pickup for it.
Unknown Vendor
Public guides agree on the Unknown Vendor, Vendor Level III, and 1,000 Source. That route is not a direct record in the game data.
This is vendor progression, not a map pickup. There is no exact Paper Plane location marker.
Untapped Paper Plane

The vendor sells the blueprint. Formation happens at the Forgemaster. The picture is the Untapped Paper Plane blueprint, not the finished Artifact.
- Blueprint
- Untapped Paper Plane
- Forms
- Paper Plane
- Where
- Forgemaster in the Gap
The finished Artifact image is not matched. This render is the blueprint only.
Where this sits
This page owns what Paper Plane does, who it fits, and how to get it. Best Artifacts owns which Power Artifact to pick for a scenario. Ground Slam owns the ability. The Unknown owns the zone.